{"id":6955,"date":"2016-03-11T10:04:09","date_gmt":"2016-03-11T10:04:09","guid":{"rendered":"http:\/\/www.esds.co.in\/blog\/?p=6955"},"modified":"2018-05-14T09:52:17","modified_gmt":"2018-05-14T09:52:17","slug":"game-as-a-service-gaas-anytime-anywhere","status":"publish","type":"post","link":"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/","title":{"rendered":"Game as a Service (GaaS) : Anytime, Anywhere!"},"content":{"rendered":"<p style=\"text-align: justify;\"><strong><a href=\"https:\/\/www.esds.co.in\/blog\/wp-content\/uploads\/2016\/03\/Game-as-a-Service-GaaS-Anytime-Anywhere-.png\" rel=\"attachment wp-att-6962\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-6962\" src=\"https:\/\/www.esds.co.in\/blog\/wp-content\/uploads\/2016\/03\/Game-as-a-Service-GaaS-Anytime-Anywhere-.png\" alt=\"Game as a Service (GaaS) Anytime, Anywhere !\" width=\"674\" height=\"385\" srcset=\"https:\/\/www.esds.co.in\/blog\/wp-content\/uploads\/2016\/03\/Game-as-a-Service-GaaS-Anytime-Anywhere-.png 674w, https:\/\/www.esds.co.in\/blog\/wp-content\/uploads\/2016\/03\/Game-as-a-Service-GaaS-Anytime-Anywhere--300x171.png 300w, https:\/\/www.esds.co.in\/blog\/wp-content\/uploads\/2016\/03\/Game-as-a-Service-GaaS-Anytime-Anywhere--660x377.png 660w\" sizes=\"auto, (max-width: 674px) 100vw, 674px\" \/><\/a>Gaming on cloud, also called gaming on demand, is a type of online gaming that allows on-demand streaming of games onto a computer, in which the actual game is stored on the game company\u2019s server and is streamed directly to computers accessing the server through the client.<\/strong><\/p><div id=\"ez-toc-container\" class=\"ez-toc-v2_0_76 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#The_major_benefits\" >The major benefits:<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#Increased_Availability_and_Accessibility\" >Increased Availability and Accessibility:<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#No_Need_for_Expensive_Hardware_Investments_and_Upgrades\" >No Need for Expensive Hardware Investments and Upgrades\u00a0:<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#Multiple_Game_Content\" >Multiple Game Content:<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#DRM\" >DRM :<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#Some_Disadvantages\" >Some Disadvantages:<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#Video_Compression\" >Video Compression :<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#Bandwidth\" >Bandwidth :<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#Latency\" >Latency :<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/#Future_of_in_cloud_gaming\" >Future of in cloud gaming:<\/a><\/li><\/ul><\/nav><\/div>\n\n<p style=\"text-align: justify;\">There are some positive developments in the gaming industry since cloud computing came to help businesses optimize their methods of operations.<\/p>\n<h2 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"The_major_benefits\"><\/span><strong><u>The major benefits:<\/u><\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3><span class=\"ez-toc-section\" id=\"Increased_Availability_and_Accessibility\"><\/span><strong>Increased Availability and Accessibility<\/strong>:<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>As a result of its flexibility and scalability in the area of storage capacity cloud computing, allows gaming companies to make available to their customers series of content that are available as soon as they log in into their accounts. This indicates that game players do not have to bother about how they could save their games. The unique opportunity of getting games to play anytime has reportedly increased game players\u2019 satisfaction.<\/p>\n<h3 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"No_Need_for_Expensive_Hardware_Investments_and_Upgrades\"><\/span><strong>No Need for Expensive Hardware Investments and Upgrades<\/strong>\u00a0:<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"text-align: justify;\">With cloud gaming, you don\u2019t have to upgrade your PC or console. Instead of buying an expensive gaming hardware, you have to just use your existing hardware.<\/p>\n<h3 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"Multiple_Game_Content\"><\/span><strong>Multiple Game Content<\/strong>:<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"text-align: justify;\">Unlike before when a console only allow players the opportunity of playing a single game at a time, cloud computing creates the avenues for accessing and playing multiple games at a time. This practice does not only help game companies to rake in more revenues, it also adds values to the experience of playing games.<\/p>\n<h3 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"DRM\"><\/span><strong>DRM :<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"text-align: justify;\">If games ran on remote servers instead of your own computer, they\u2019d be almost impossible to copy. This makes cloud gaming an attractive form of DRM to publishers.<\/p>\n<h2 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"Some_Disadvantages\"><\/span><strong><u>Some Disadvantages:<\/u><\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"Video_Compression\"><\/span><strong>Video Compression :<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"text-align: justify;\">The game play \u201cvideo\u201d we receive from a cloud-gaming service is compressed. It won\u2019t be as sharp and high-detail as what could be rendered by a high-end gaming PC.<\/p>\n<h3 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"Bandwidth\"><\/span><strong>Bandwidth :<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"text-align: justify;\">Cloud gaming services require a large amount of bandwidth. If everyone plays games using <a href=\"https:\/\/www.esds.co.in\/enlight-cloud-hosting\"><strong>Cloud Services<\/strong><\/a>, bandwidth usage would go up dramatically.<\/p>\n<h3 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"Latency\"><\/span><strong>Latency :<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"text-align: justify;\">Games can react to player\u2019s actions much more quickly when they\u2019re running on player\u2019s local computer. Cloud-gaming services will always have more latency than powerful local hardware.<\/p>\n<h2 style=\"text-align: justify;\"><span class=\"ez-toc-section\" id=\"Future_of_in_cloud_gaming\"><\/span><span style=\"text-decoration: underline;\"><strong>Future of in cloud gaming:<\/strong><\/span><span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"text-align: justify;\">Cloud technology provides a platform for innovation and new business expansion as major game-makers like Microsoft, Nintendo and Sony are gradually migrating their game content to the cloud. The main advantage of this is that game players can speedily access the games using any digital-enabled devices. They can play as many games as possible in real-time.<\/p>\n<p style=\"text-align: justify;\">So this is a win-win Situation. The game-makers are going to increase their sales and revenues through this improved method of game-content delivery and the customers are going to enjoy their games without worrying about the headache of carrying their consoles around or thinking about the cost of buying many consoles in order to have access to multiple games at a time. The recent development in cloud computing<a href=\"https:\/\/www.esds.co.in\/mtvscan\/mtvscan-security\"><strong> security<\/strong> <\/a>will help protect player\u2019s identities so that they will not be subjected to identity theft.<\/p>\n<p style=\"text-align: justify;\">So folks go and play unlimited games anytime anywhere !<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Gaming on cloud, also called gaming on demand, is a type of online gaming that allows on-demand streaming of games onto a computer, in which the actual game is stored on the game company\u2019s server and is streamed directly to computers accessing the server through the client. There are some positive developments in the gaming&#8230; <\/p>\n<div class=\"clear\"><\/div>\n<p><a href=\"https:\/\/www.esds.co.in\/blog\/game-as-a-service-gaas-anytime-anywhere\/\" class=\"gdlr-button small excerpt-read-more\">Read More<\/a><\/p>\n","protected":false},"author":81,"featured_media":6962,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[15],"tags":[1345],"class_list":["post-6955","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cloud-computing","tag-cloud-computing"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/posts\/6955","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/users\/81"}],"replies":[{"embeddable":true,"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/comments?post=6955"}],"version-history":[{"count":7,"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/posts\/6955\/revisions"}],"predecessor-version":[{"id":8877,"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/posts\/6955\/revisions\/8877"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/media\/6962"}],"wp:attachment":[{"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/media?parent=6955"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/categories?post=6955"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.esds.co.in\/blog\/wp-json\/wp\/v2\/tags?post=6955"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}